Article 4: Abstract
This article looks into the ideas of gaming and how they have changed the way people, and family's act. The author talks about her own family and how their 'XBox' is the main conversation and bonding time the family have together. It shows how the 'digital natives' have changed the traditional family way of live. It goes on to discuss a so called digital gaming 'literacy club', it looks into who can be and is part of it and why some people in today's society just can't be part of it!

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